Resources on Media, culture, and graphical sector

  1. COVID-19 and the sports sector

    08 March 2023

    The coronavirus disease 2019 (COVID-19) pandemic disrupted every aspect of the sporting value chain. The sports industry as a whole provides millions of jobs and has an estimated value of US$756 billion annually. The global cancellation of sporting events affected athletes, teams, leagues, and media that broadcast games. The three main sources of income for professional sports leagues – broadcasting (sales of media rights), commercial (sponsorship and advertising partnerships) and match day revenue (ticketing and hospitality) – all decreased significantly.

  2. Statistical Profile of the media and culture sector

    30 November 2022

    This Profile provides a statistical description of employment patterns and recent trends in the media and culture sector, including data for the 2020 COVID-19 period.

  3. © (C) Estebandrf 2024

    COVID-19 and the media and culture sector

    10 July 2020

    This brief highlights the impact of COVID-19 on the media and culture sector, hit hard by unemployment and closed productions. It analyses how the sector’s diversity in terms of contract types and occupations creates challenges in accessing social protection, safety and health, and economic relief programmes. The brief also offers policy options, drawing from countries’ examples and initiatives from workers’ and employers’ organizations, to mitigate the economic impact of the pandemic on the sector.

  4. Media; culture; graphical - Occupational safety and health

    01 September 2011

  5. Media; culture; graphical - Gender issues

    01 September 2011

  6. Media; culture; graphical - Standards and rights at work

    01 September 2011

  7. Media; culture; graphical - Social protection

    01 September 2011

  8. Media; culture; graphical - Social dialogue

    01 September 2011

  9. Media; culture; graphical - Employment

    01 September 2011